AI Insights · Timothy · January 2023
Top 5 Simulator Games Performance in South America Q4 2022
Discover the performance trends of the top 5 simulator games on a unified platform in South America during Q4 2022, including insights on weekly downloads, revenue, and active users.
In Q4 2022, the top 5 simulator games in South America showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower for each game:
Farming Simulator 20 saw a consistent increase in weekly revenue, starting from approximately $3.4K at the beginning of October and peaking at nearly $4.9K by the end of December. Weekly downloads fluctuated, starting at around 559 and reaching over 1K by the last week of December. The number of active users also grew steadily, starting from 1.9K and peaking at 2.8K in mid-December.
WildCraft: Wild Sim Online experienced a significant rise in weekly downloads, starting at 25.8K and peaking at over 98K towards the end of November. Weekly revenue showed an upward trend, beginning at $1.2K and reaching up to $2.6K by mid-December. Active users grew from 187K at the end of September to a peak of 285K in late November, maintaining a high level throughout the quarter.
Jelly Toys - Slime Simulator had a decline in weekly revenue, starting at $2.4K in late September and dropping to around $1.3K by the end of December. Weekly downloads saw a significant spike in mid-October at 1.5K, but dropped drastically to around 30 by the end of December. Active users showed a decreasing trend from 5.6K to around 4K over the quarter.
WorldBox - God Sandbox maintained a steady revenue, starting at approximately $1.4K and peaking at nearly $2K by the end of December. Weekly downloads ranged from 14.6K to 22.3K, with a notable increase towards the end of December. Active users fluctuated slightly but remained strong, starting at around 140K and peaking at 135K in late December.
Spaceflight Simulator showed a mixed trend in weekly revenue, peaking at $2.1K in mid-October before stabilizing around $1.4K by the end of December. Downloads peaked at 30K in late October and then stabilized around 16K to 22K. Active users peaked at 60.6K in late October, ending the quarter at around 41K.
These insights highlight the dynamic nature of the simulator games market in South America. For more detailed analytics and insights, visit Sensor Tower.